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A New British Sci-Fi Feature Film From
the Creator of Invasion Planet Earth.

This Film Isn't Being Released To The Public... Yet.
Of Infinite Worlds is only going to be available to those who join our tribe.
No Platforms. No middlemen. Just you, the movie, and me the filmmaker.

Join the tribe and unlock access

Thanks for submitting!

Of Infinite Worlds (Final Ver 1).jpg

Welcome to Of Infinite Worlds!

Most films get released... and then they vanish.​ 

My last film, Invasion Planet Earth, reached audiences around the world - over 100,000 DVD copies sold in the US alone. But despite that reach, the economics of traditional distribution meant the film never fully recouped. The system worked exactly as it was designed to.  Just not always in the filmmaker's favour.

So for this film, I wanted to try something different.

I'm Simon Cox. I've spent 35 years working in film and television, and I have enormous respect for the distributors, sales agents, and exhibitors who have built the industry I love. They do vital work. But the economics of streaming have shifted in ways that make it increasingly difficult for independent films to recoup their budgets - however good the film, however passionate the audience.

Introducing Tribe-First Distribution

Of Infinite Worlds (Parts 1 & 2) is my most ambitious project yet — big, bold, visually stunning indie sci-fi inspired by the spirit of the original Star Wars. Part 1 arrives in early 2027, with Part 2 following a year or so after.

Rather than heading straight to the open market, I've decided to give something rare to the people who matter most: the audience themselves.

Before this film goes anywhere near a public platform, it will be released exclusively and privately to a closed group of supporters — the people who believed in it first.

  • No public trailer.

  • No open release.

  • No algorithm deciding its fate.

Just a direct, honest connection between a filmmaker and the audience who chose to show up.

The Mission: £160,000 - Independently

Our goal is to recoup £160,000 - the cost of completing this film - directly from the people who love independent cinema, before entering the wider distribution world. If we can do that, it changes the conversation entirely. It proves that a passionate, loyal audience is the most powerful distribution tool there is.

What Happens When You Join

  • The Private Trailer: You'll be among the first to see it - well before it reaches the public.

  • Early Access: A private digital screening of the film in 2027, before any public release.

  • Behind the Scenes: Exclusive updates, production diaries, and a look inside the making of the film.

  • The Inner Circle: Be part of a small, dedicated community of people shaping the future of this film.

Destruction 2 -001.jpg

Join The Tribe Now

Thanks for submitting!

Meet Our Amazing Cast
Filming Progress

Creating an epic sci-fi film on a low budget is no small feat—I learned that firsthand with my last movie, Invasion Planet Earth, which took nine years to complete. But this time, we’re doing things differently, building on that experience to bring Of Infinite Worlds to life more efficiently.

With most of the story set in space, we’ve built our own spaceship sets and filmed locally in Warwickshire, working with an exceptional cast and a talented crew.

As of now, the first film is completely shot and we have a strong first cut! We’re deep into post-production, crafting stunning VFX using Unreal Engine and After Effects. The results? Absolutely thrilling! Its been a few years in the making, but it will be finished in early 2027!

See below for some fascinating behind the scenes work... 


VFX Progress

I wanted Of Infinite Worlds to have the tactile, cinematic magic of classic sci-fi—a blend of Thunderbirds and Star Wars. To bring that vision to life, we teamed up with master model maker Richard Dixon, who designed and built stunning practical spaceship models for the film.

We initially filmed our spaceship models using a motion control rig against a large bluescreen. While this worked well, we soon realized that scanning the models and converting them into 3D assets gave us far more flexibility. By importing them into Unreal Engine, we could create stunning shots faster and with greater control over the final visuals.

This ongoing process began in 2022 and since then, we've been hard at work crafting our special effects, bringing the world of Of Infinite Worlds to life in breathtaking detail.  Check out some of our VFXs below:

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The Montana model being filmed on
a motion control rig

©2026  Of Infinite Worlds/Simon Cox

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